Made for touch
One finger orbits around your selection, two fingers pan and zoom. Lens and orthographic views, axis snapping, X-ray, saved camera views — and Blender-style shortcuts if you plug in a keyboard.
Tablet 10" · Android 10+
A lightweight 3D modeler designed for 10" tablets: a touch-first viewport, real polygon tools, non-destructive modifiers, PBR materials and full undo for everything you do. Export to glTF, OBJ or STL and keep working in any engine.

One finger orbits around your selection, two fingers pan and zoom. Lens and orthographic views, axis snapping, X-ray, saved camera views — and Blender-style shortcuts if you plug in a keyboard.
Quads, triangles and n-gons. Select vertices, edges or faces by tap, box or lasso; move, rotate and scale with gizmos, snapping or exact numeric values.
Extrude, inset, loop cut, knife, bevel with profile, bridge, weld, booleans, decimate and mesh cleanup — each with a live preview.
Stack Mirror, Array, Subdivision, Bevel, Boolean, Solidify, Decimate, Shrinkwrap and Lattice; toggle them or apply them when you are done. Heavy ones compute in the background.
One-tap Auto UV, seam unwrap and box or planar projection; a 2D UV viewer to move, scale and rotate islands with your fingers; ambient occlusion baked to a 2K texture.
Albedo, metallic, roughness, normal, AO, height and emissive maps. 28 built-in procedural materials — brick, wood, marble, rust, gold… — or your own from your images.
Sun and point lights with color, intensity and range, ambient light, and an outliner with hierarchy, visibility and multi-selection.
Import and export glTF / GLB, OBJ and STL; glTF keeps hierarchy, PBR materials, textures and lights. Autosave and crash recovery included.
Full undo and redo with a browsable history, macros recorded from any part of it, a command palette to run anything by name, and automation scripts.





Polygon 3D modeling built for Android tablets.
Coming soon on Google Play